MODX 1.2.0 and how to update
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- igorw
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MODX 1.2.0 and how to update
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Re: MODX 1.2.0 and how to update
Looks like some pretty nice changes. Makes it a lot easier with less directories and stuff
Re: MODX 1.2.0 and how to update
I wish I knew how to MOD. I don't know how, but want to learn right now.
I wonder if there is a Tutorial on creating a MOD?
I wonder if there is a Tutorial on creating a MOD?
array(
'Brandon' => ' VALIDATE_USER ',
),
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Re: MODX 1.2.0 and how to update
Are you wanting to know how to MOD the forum itself, or how to write up the MOD file?
User Number 9e071a3a594a8964cbefe784f8a6afaa94c0de17
My MODs:
My MODs:
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Re: MODX 1.2.0 and how to update
Igor, your forgot to mention updating the header of your MODX file.
Does the stage attribute still apply? Could I do something like this...
<mod-version stage="beta">2.0.1</mod-version>
...for Beta 1 of 2.0?
Also. With the new packaging guidelines, it says to include all non prosilver and non english things in a different file. Are we allowed to keep all the prosilver and english things in a different MODX file as well? Seems more organized that way, but that's just me. Or maybe it's not. Does anyone agree?
Overall, I am in favor of these changes. They seem like good ideas. I wish they still allowed the other install files to be in the templates and languages folders. I don't like them in the root directory. I feel the root directory is for files that are used by the actual MOD. I don't know why, but having the installs in there is really bugging me.
Question: Is it just me, or is the MODX template getting uglier and uglier?
Does the stage attribute still apply? Could I do something like this...
<mod-version stage="beta">2.0.1</mod-version>
...for Beta 1 of 2.0?
Also. With the new packaging guidelines, it says to include all non prosilver and non english things in a different file. Are we allowed to keep all the prosilver and english things in a different MODX file as well? Seems more organized that way, but that's just me. Or maybe it's not. Does anyone agree?
Overall, I am in favor of these changes. They seem like good ideas. I wish they still allowed the other install files to be in the templates and languages folders. I don't like them in the root directory. I feel the root directory is for files that are used by the actual MOD. I don't know why, but having the installs in there is really bugging me.
Question: Is it just me, or is the MODX template getting uglier and uglier?
That's like, I can't beat my neighbor in an argument, so instead I kill his dog.
-Best English Teacher Ever
- igorw
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Re: MODX 1.2.0 and how to update
- we're poor!
- igorw
- Past Contributor
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- Real name: Igor [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
Re: MODX 1.2.0 and how to update
- we're poor!
- igorw
- Past Contributor
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- Real name: Igor [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
Re: MODX 1.2.0 and how to update
Well, blinky will display the diy-instructions, so that keeps it nice and simple .
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Re: MODX 1.2.0 and how to update
That's like, I can't beat my neighbor in an argument, so instead I kill his dog.
-Best English Teacher Ever
- igorw
- Past Contributor
- Posts: 1967
- Joined: 01 Jun 2006, 20:48
- Real name: Igor [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
Re: MODX 1.2.0 and how to update
May of your points are valid, i'm not going to bring my personal opinion into this topic though.
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